| In coaching, players must always be challenged, but every activity needs to be greard to the age, ability and experience of the players. The in-phrase in coaching circles today is “age- and developmentally-appropriate” practice.
The Circle Game
In it’s simplest form the Circle game is shown below. It is a fun center circle practice that develops accurate kicking. However, a conventional center circle would be too big for players Under 10. With the 6-year olds below, mark in a circle with marker disks with a 5-yard radius.
Game Rules
- Eight players on the outside of the center circle – or whatever number you have. If you have odd numbers the coach joins in.
- Each player on one side of the circle has a partner directly opposite.
- Each pair has one ball between them.
- One player passes the ball towards his or her partner, but tries to knock over a cone in the center circle.
- The partner retrieves the ball and returns the pass through the center circle, again trying to kick over a cone.
- The ball must be passed from outside the circle.
- The game is stopped to pick up the cones.
- The coach keeps the time with a stopwatch to see how long it takes to get a “Team” record.
- Insist that at least one, preferably two, of the Kickouts are done with the “other” foot.
- The example above is for 6- and 7-year olds.
Progressing the Practice
As the children get better and older, take out all cones but one, and extend the circle radius. For example, many 9-year olds could handle a 7-yard radius circle. As coach, you be the judge of that.
- Now each pair competes against the other pairs.
- First pair to score 5 knock-downs wins.
- Player who knocks down the cones is “rewarded” by having to put it up again!
- Don’t forget to have a round or two of the weak foot (normally the left) only.
Further Progression
- For 12 – 18 year olds a 10-yard center circle would be fine.
- If they are really successful use a 6” cone, rather than a 12”.
What could you do with the Pro’s?
- 15 yard radius.
- Balls must be driven.
- Knockdown doesn’t count unless the ball exits the center circle after knocking down the cone.
- Stops side of the foot passes as they will lack the power to exit.
- Compels the players to “kick the ball with the laces” to generate the power.
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